#Civilization 5 workshop free
The core four now have free Monuments and Aqueducts, and we don’t even have the tech for that yet! Thumb 3 – turn 246 – 1040 BC, the Tradition tree is finished. Thumb 2 – with everything we need in-hand, we’re headed for the Medieval era next, by way of Civil Service to start building a happy buffer with Chichen Itza. We’ll keep them home so we can defend against whatever comes. As soon as I get the cash for it, I’ll be buying a Trireme, so I can get eyes in the water. No biggie, they’ve both got two sea specials, which is my threshold. It’s clear, but from Cerilon to Argenia, is 28 tiles by sea…I’ll need a Harbor in Cerilon and Argenia before I can send stuff between them. Thumb 1 – a better scout gives me a clearer picture of the northern passage. That means we can put our money to other uses later on (buying the adoration of city states, for instance). We're going to use our money to augment our hammer production and selectively rush buy things (probably mostly focused on work boats), but ultimately, our goal is to get to the point where we don't need to rush buy much infrastructure, because we can build stuff so fast that it won't matter.
Hammers solve both problems more efficiently than money does. I mean, it's a means to an end, but that end is building infrastructure and/or troops if we get attacked. That's going to see us building more stuff, more quickly than anyone else, and THAT, working in tandem with our stellar tech, is what's going to drive our progress in the game. By the time we're done, we're going to have heads and shoulders more productive capacity than anybody else on the planet.
#Civilization 5 workshop full
You've got to have massive production in order to take full advantage of your lead, and that's the point and purpose of this segment. Unless you've got big, beefy production, your lead won't mean much, because you won't have the capability to actually build all the cool stuff you're researching. We've already laid the foundations for a tech lead that will only widen as the game progresses, but getting faster tech is only part of the equation. This part of the walkthru will pick up right where the first one left off.